Death Skullz

Death Skullz

Thursday, July 19, 2012

New Ed

I think from my first couple of games the Rise of the Tau is at hand. Why ? Assault armies got a better reach 2d6 charge range but lost the ability to assault from reserves or transports (nonopen top). This gives gun lines more time to diminish your army before they get in charge range add in snap shot ... Ouchy . Av 11 vehicles are out not due to hull points but due to assault rules for vehicles. Bikes , Jump in.,and winged monstrous creatures are in these armies play well with 6th Ed new rules . Speed kills!!! Hammer of wrath and swoop rule are really nice bringing some units that haven't been played in a while. Allies are awesome you can tailor a list against its weakness yes there will be some crazy allies to boot tau have become the dj of 40k mix anything lol Warlord abilities some are Kool but meh due to random dice same feelings on psychic powers I should choose Atleast one... Well this is what I think so  

Friday, August 26, 2011

to plasma or not to plasma?

I'm thinking of running plasma in my grey hunter squads and on my wolf guard. My meta game has alot of 6 man squads . I normally rapid fire my grey hunter squads so why not fire 4 ap2 shots instead of 2ap1...

I know plasma is a gamble but killing 2 guys with plasma better than 1 with melta. Atleast with my rolling.

I'm gonna playtest the plasma and report back....
Later

Wednesday, March 30, 2011

Garage wars 2



Well garage wars has come and gone everyone had a good time....which is really what a small tourney is best for.
Thanks to Carl for the vid.

Sunday, January 23, 2011

Run da blood angels off the junk pile

Uglug nervously sends the twins to deal with umie invaders. Zippy and Dippy take the field looking for some payback for the wounded Uglug. And trying to keep the key junk piles for SCRAPPA mechs. Lucky gorkanmorka was looking out for Zippy and Dippy as the dreadnaught B.o.B. blows out a leg from wierd warp rift.
The boyz secured the objectives and chased the lib. Jarlick.
Off the board.....Ha take that umie....
Good game

Thursday, January 20, 2011

Almost....... Zippy and Dippy failed to secure the scrapyard

Zippy and Dippy came close to securing the scrapyard but the blood angels held out....

SCRAPPA went to get some parts and the blood angels are searching through our junk this means whhaaaaagghhh! SCRAPPA summoned his boyz and barrelled straight into the umies . SCRAPPA quickly over welmed the umies.

Uglug gets the word of the umies at his junkpile and moves his boys and cans into place to remove the umies. Sadly the mech horde was two much for Uglug narrowly losing the battle.

Sidenote some of the best games I have ever played with Neil.

Sunday, January 16, 2011

Uglug sneaks up on some blood angels

Update....
Uglug used the cover of dawn to sneak into position and put the boot to the cowering blood Angel sorcerer jarlick and his Angel kin.
Uglug suffered some wounds nothing the doc can't fix.
Dawn of war deployment kill points with the special mission get across the board . 10 -0 ork win.
As Uglug was letting his wounds heal the librarian Jarlick returns in full mechanized force. Catching SCRAPPA flat footed Jarlick crippled SCRAPPA mech force. SCRAPPA staved off the full rout settling for the tie.
Pitched battle deployment with 1250 list . Seize ground 3 objectives and get across the board (i almost had 2 inches away)
Uglug beginning to think its time for a full Waaaaggghhhh!
Too many umies tin cans in Uglug sector.

Saturday, January 15, 2011

Zippy and Dippy fail to remove the umie scum from the scrapyard.

Zippy and Dippy are my weirdboy twins that have a small burna squad and flashgitz. Zippy cracked open a rhino with a green bolt of Zapp. Sadly the twins are terrified of rhinos and got chased all over the scrapyard.Dippy teleports back to SCRAPPA and reports the dire needs of backup.
SCRAPPA barrels his truckers ,copters and Dreads.
Sneaky SCRAPPA uses his copters to kill a dread and a rhino knowing where the enemy is from the scouting report from Zippy.
A lighting clawed captain charges the nasty copters only to get cut in half from the Buzzsaw blades. The march of the two Dreads slayed many termies. SCRAPPA was sorely wounded but da docs think he will be put back together.

Great games.......more to come.

Thursday, January 13, 2011

New revisted Campaign.

Prodical Son and I are gonna start/restart a campaign.
Gonna hammer at the details this Sat.
Looking forward to playing the mean greenies again.
Any ideas ?

Tuesday, January 4, 2011

space wolves vs. thousand sons

Well I know its not about Orks.
Russ and I are gonna have a brother vs brother hersey battle.
Russ is gonna run the thousand sons and I will be running my new wolves.
I'm thinking of running fellhand
2 dreads lascannons
3 10 man grey hunter in rhinos
3 typhoon
3 long fangs all missle

If this looks way off post up.

I think we are gonna do a kp mission and some sorta objective mission any ideas on a special missions.

Wednesday, December 15, 2010

Whaaaaaaaaghhhhhhh christmas!

Got a awesome gift from my wife a Orky Christmas ornament
Dubbed Santa Claws.

Thursday, December 9, 2010

Non battle p. missions

Massacre at Hamburger hill.

Deployment ; pitched battle with nightfight for the first 2 turns.

Objective; seize ground 1 objective dead center.
Who holds the hill wins . Troop choices are the only scoring units.

Bonus points : did your enemy have any troop choices left?
1 point.

Custard last stand.

Deployment; spearhead

Objective kill points whoever has most kill points wins

Bonus point; if your enemy has more than 3 kill points left.
1 point.

Pearl harbour

Deployment; high pass (24 in from the short sides)
Night fight for 1st round.

Objective ; sink your opponents transports(if no transport mc,if no mc or fewerthan 3 transports , troop choices. Who sink more wins.
Bonus points ; leave one boat to let them sail home in.

Monday, December 6, 2010

Garage Wars results

Well Garage Wars had a great turnout.
9 people
1 ig player
2 reg marines
2 ork
1 blood angel
1 dark eldar
1 nids

1st was Blood Angels
2nd was me yay! Mec ork
3rd deldar
4th nids
My brother was good enough to judge .
My list was 3 Bw Deathrollers 2o boys
Big Mel kff
30 lottas
Warbozz on bike pwc
5 bikers with bozz
5 nobZ ina truck

Tuesday, November 30, 2010

Garage Wars

Well my local event is almost here.
A 2k battle royal in my new garage.
Not sure if I'm gonna get to play depending on how many show up.
I kinda wanna play my Orks but I really need to master my SW list.
We will see what goes down this Saturday.

You think with the dryspell of 40k events that is have a packed garage.
Meh.... their lost

Monday, November 15, 2010

Hmmm why do people keep harping on how bad orks are...

I love my Orks I hate when people that theoryhammer Orks.
If you don't play em or against them why are you writing about them?

I can easily say most ork players are very passionate about the boyz.
No they don't have saves.
Yes they have trouble with Av 14.
Are they fun to play Hell yeah I have laughed more with,my Orks than any other army I own.
Are they easy to play....yes and no
Yes horde list are pretty straightforward.
No making tough decision Is all about playing Orks.
Orks are all bout the modifactionz.....red paint grotz leyz roll.

Saturday, October 2, 2010

HubCon 2010

Well i have meet the most excited Ork Player EVER!
Played my Tau had a good time.

Wednesday, May 26, 2010

Larakus IV: Secret missions


I have a idea using Individualize Secret Missions in our Campaign Larakus IV.
How it works before the game you draw a mission card and hold till top 2nd round. At the top of the 2nd round you read your mission and try to accomplish it while still keeping your mission hidden agenda .
  1. Secure Quadrant : You take and hold the enemy side of the board (troop only)Divide the board in half like Spearhead Deployment where ever the enemy set up you try and hold his deployment half of the board.
  2. Secure Sector : Control Table quarters with troops.
  3. Re-con: Get one unit (any) to every table edge
  4. Surgical Strike: Kill all elites and fast attacks.
  5. Extraction:Take down the enemy Hq.'s
  6. Insertion: Get one troop choice to the enemy deployment table edge
  7. Demolition: Destroy 1 building or terrain piece in the enemy deployment zone.Line up your troop choice on one wall or facing bunker in one turn to set the charges during your next turn yell kaboom and remove that piece of terrain. If there was a objective in there the objective is still there! See rule book for buildings falling in on troops that were in the terrain.

Tuesday, May 25, 2010

R.I.P 40k radio

Found out some very sad news yesterday Spencer has shut down 40k radio.
How? Why?

One racist shithead took things WAY to far.....and threatened Spencer and his Family how low can one Asshole be.......Read for yourself....http://www.40kradio.com/

I meet up with the 40k radio gang at The Big Waaaagh last year had a blast you couldn't meet a better bunch of guyz.

Thanks for the good timez 40k radio..

Scrappa's Workshop




I made this awhile back its one of my favorite pieces......just need to paint it!

Friday, May 21, 2010

Role Call

Scrappa With his Kff and nobz



Well i was gonna put a face to the Names.










Warbozz Uglug On his Bike.

Campaign Larakus IV. :Scrappa Vs Raziel


Scrappa had just finished filling up the last dread when on the horizon he saw a rhino coming this way.......Too bad for the umans all the dreads and kans where gassed up and fully loaded!

1000 pts game modified seize ground spearhead deployment. We take the pump station and place it in the center of the table this will be the refinery that raziel is sent to secure. Then we put the scrap heap in a corner this is another objective to secure to cut off the ork supply line needed to maintain all the killer kans and dreads. Finally we put in the opposite corner a orky barracks that needs to be secured as well. All the objectives make a \ line across the board .
We deploy in opposite corners of the objectives.

Raziel librarian force doom, machine curse and jump pack.
1o man ass squad
4 missile devastator squad
scouts /w telion and sniper rifles/hvy bolter
10 man tactical squad w rhino

Scrappa kff
Eggstein shockattack ammmo runt

2x 19 shoota boyz w/nob powerclaw bosspole

2x 2 killer kanz grotzooka
3 killer kan grozooka
1 dread 2x scortcha
1 dread 1 claw + big shoota

I know scrappa list is a lil over board this list was meant for a carnage game im gonna play this saturday. Shawn was kool with it cause he kool like that.

Note he infiltrates Telion /scouts on to one Objective the scrap heap!

He steals the init. Gah
RD 1
He fires away i lose a killer kan . Everything else misses.

I move toward the center fire the shockattack gun killing telion and 2 snipers yay!

RD 2

He moves his rhino closer to the barracks followed by ass squad and raziel.
He fires killing a ork from scrappa mob and another kan bites the big one.

I move toward his Rhino to block him.
Shock attack gun fires at the rhino shaking it

RD 3

He holds his ground fires away I lose a claw off a killer kan.

I move toward the rhinos with my dreads
Shockattack gun rollz a Gah effect shooting Scrappa Mob killing 5 (Scrappa throws a wrench at Eggstein)
Killer kans let loose with grootzookas killling 2 Ass squad and stunning the rhino

RD 4

The Ass /Raziel leap forward to protect the Transport.
He fires at the dread shaking him.
Assualt he gets tied up wscotcha dread... locked combat very bad for him

I move the other dread to get into charge range.
Shockattack gun fires does nothing to the bunkerED in scoutz
Assualt I kill 3 he gets 2 pins he makes moral.

RD 5

He moves the rhino forward toward the objective.
Shooting he kills one KK and blows both klaws off the other 2 Drat!
Assualt goes south i kill 3 more he breaks goes 13 inches 1 inch from being gone.

I start moving Eggstein squad toward the objective that the rhino is going for leaving Eggstien by himself to fire.
Shooting kills the rhino from grootzookas Shockatt kills one more scout leaving one.

Game continues Yes!!

Rd 6
He moves his Tact squad to kill scrappa mob,Raziel tries the Dread again.
Shooting kills i ork and knocks off a claw off the dread.
Assualt Goes badly for him the dread locks up Raziel squad again as does scrappa squad losing another KK to power fist

I haul ass to the other objective bad move through cover rolls bone me
Shooting the shock attack gun killz the last scout Yay!
Assualt i win both Raziel buggs out and scrappa mob rolls a 6 for Massacre Rahh! Getting me close enough to the Pump house for the win Yay!

Great game Shawn!